-
That’s a good idea actually. I quite like the dice pool approach (vaguely recall Vampire being like that?).
Edit (cos I had the above typed ages ago but failed to hit send!)
Just did another one with them and just gave them an extra dice for all their special skill rolls. Worked well. They both understood it gave them an advantage, and tried to do stuff that played to their individual strengths. It was fun to see them using some nice teamwork, to bring down a troll (tripwire attempt was calamitous so a last minute bonfire to replicate sunlight froze the troll just at the last minute - phew!) and other stuff.
AlexD
That's awesome. I like the idea of a grumpy wall. Skill stats are always fun but as an alternative if that didn't fit you could have advantage/disadvatage introduced? Normal stuff roll one dice, but something that their characther is skilled in they roll two d6 and use the highest number and then opposite for things their character might be less skilled so they pick the lower of the two d6?